Catch the Letter
Lesson Author: Aimee, Kindergarten teacher
School Affiliation: Sawmill School, NJ
Subject: Game (Letter Recognition); First-Day Activity
Grade Level: Kindergarten
Materials:
Objective: Name and letter recognition. Gross motor skills.
Procedure:
The class sits in a circle and the teacher begins the game by calling out a letter---for example, "A." Anyone whose first name starts with A raises his/her hand. The person with the ball throws it to one of the students and says the person's name (A is for Amy). This allows students to learn the sounds associated with the letters (T for Timmy) and also gives students a chance to use motor skills in association with memorizing names.
Teacher Comments: Our class played outside and enjoyed this game very much, however, it is important to make sure the same two people don't keep getting the ball! If your class gets antsy sitting still, allow them to switch places in the circle during the game and begin again! |